Posted on Saturday, February 23rd, 2013 at 6:12 AM by Cheddah
Rocket has impregnated his user base with his idea of the perfect Dayz mod. An idea that the DayZ Standalone is best thing since sliced bread. Hopefully he can deliver us this child of pure unadulterated gaming bliss within the next few months. I personally do not want Rocket to rush this into production and based on his recent “Dev Diaries” I don’t think he will. He has seen first hand what happens when you over-promise and under deliver in the WarZ Steam launch.
Besides the fact that Rocket is wearing the ridiculous but awesome mocap suit and jamming out to some indie beats, we get an up close and personal look at some of his Development team. For those wondering mocap stands for “motion capture” and this technology is a must have for a zombie survival mmo awesome, cool, realistic, video games. Phew that’s an absolute mouthful that is well deserved. 1,500,000 unique players is quite a feat.
Rocket opens up showing small glimpses of his ideas for how zombies should function with “3 states loitering, alerted-want to do something, but don’t, and last FRENZY!!” HOLY SHIT BALLZ Dean I’m already scared. Alerted will move with a purpose, but won’t be running towards your character yet.
He seems to be taking ideas from zombie horror films as seen on thug life’s laptop as well as other zombie games I would expect The Walking Dead, Left 4 Dead game series, and the WarZ for potential brainstorming ideas. Apparently Rocket moonlights as an exotic dancer with all those moves and music choice which I can see him really getting it on the dance floor. But the giant blue condom on his head seems to be a real turn-off especially when he goes full-retard zombie on us.
So far I feel like I have seen almost every animation that Rocket is doing, but already in the original DayZ mod. Now show us zombies running at us at ungodly speeds trying to eat our brains in a building. As Rocket begins going full-retard again and has a light porn scene on the mocap design floor it begins getting very hard to watch. Expect tons of .gifs/memes to be made and added soon!
Types of zombies- Broken neck, brain dead “retarded idiot” hence Rocket’s ridiculous antics, broken spine, and zombies with neural discharges with minor siezures/impulses. Lucas seems to be a badass dude and I am very excited to see more and more new animations. Well now he is pissing me off because he is re-designing the entire main character skeleton. This doesn’t sound like something that will get the Standalone to us so his final product better be damn good. Slovakian Harry Potter sounds like he was punched in the balls by a bridge-troll, but he is speaking my language because apparently you will be able to take a shit in the game??? “Defecation is my favorite thing” Excuse me could you repeat that? What a weird dude. Next we meet the young, rapist mustache wearing Matt Lightfoot. “Our hope is that there will be a different zombie interaction every time”
Dean speaks about re-designing and re-developing the zombies for the upcoming standalone release. This session has been mainly to perfect an already redesigned system and begin implementing them in the AI and pathfinding! This is the single best thing to come out in the recent DayZ Dev-blog news. All I hear is that the game is still good, but there are no real surprises as you play. Zombies have become a minor part of the game and are relatively easy to kill if you know what to do. This new angle for Zombie AI and pathfinding can be revolutionary and spice up the dull zombie/player interactions.